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Games for Children
  • Language: en
  • Pages: 145

Games for Children

This book shows how to use games in the classroom to strengthen language learning.

Games of the North American Indians: Games of skill
  • Language: en
  • Pages: 846

Games of the North American Indians: Games of skill

"Reprinted from the original 1907 edition published as the Twenty-fourth annual report of the Bureau of American Ethnology, 1902-1903, Smithsonian Institution"--T.p. verso.

Evolution and the Theory of Games
  • Language: en
  • Pages: 224

Evolution and the Theory of Games

In this 1982 book, the theory of games, first developed to analyse economic behaviour, is modified so that it can be applied to evolving populations. John Maynard Smith's concept of an evolutionarily stable strategy is relevant whenever the best thing for an animal or plant to do depends on what others are doing. The theory leads to testable predictions about the evolution of behaviour, of sex and genetic systems, and of growth and life history patterns. This book contains a full account of the theory, and of the data relevant to it. The account is aimed at senior undergraduate and graduate students, teachers and research workers in animal behaviour, population genetics and evolutionary biology. The book will also be of interest to mathematicians and game theorists; the mathematics has been largely confined to appendixes so that the main text may be easily followed by biologists.

24 Games You Can Play on a Checker Board
  • Language: en
  • Pages: 64

24 Games You Can Play on a Checker Board

  • Type: Book
  • -
  • Published: 2007
  • -
  • Publisher: Gibbs Smith

24 fantastic games to play on a checkerboard!

Man, Play, and Games
  • Language: en
  • Pages: 208

Man, Play, and Games

Play is "an occasion of pure waste: waste of time, energy, ingenuity, skill, and often of money." It is also an essential element of human social and spiritual development. In this study, Roger Caillois defines play as a voluntary activity that occurs in a pure space, isolated and protected from the rest of life. Within limits set by rules that provide a level playing field, players move toward an unpredictable outcome by responding to their opponents' actions. Caillois qualifies types of games and ways of playing, from the improvisation characteristic of children's play to the disciplined pursuit of solutions to gratuitously difficult puzzles. He also examines the means by which games become part of daily life, ultimately giving cultures their most characteristic customs and institutions.

101 Dance Games for Children
  • Language: en
  • Pages: 146

101 Dance Games for Children

Encourages children to develop their imaginations, social skills, self-expression, and coordination with a collection of 101 dance games that emphasize creativity, no-blame activities, working with a group, and more.

Theater Games for the Classroom
  • Language: en
  • Pages: 233

Theater Games for the Classroom

Describes the rules and purpose of rhythmic movement games, space walks, transformation, sensory, and mirror games, and suggests storytelling activities

Children and Games in the Middle Ages
  • Language: en
  • Pages: 32

Children and Games in the Middle Ages

Describes the life of children in medieval times, their games, pastimes, education, and the ways in which they were prepared for different roles in medieval society.

War and Games
  • Language: en
  • Pages: 331

War and Games

These comparative studies focus on the relationship between war and games in an effort to achieve an understanding of the phenomenon of war, in order ultimately to avoid it.

Sports and Games of the Renaissance
  • Language: en
  • Pages: 199

Sports and Games of the Renaissance

Presents a history of sports and games in Europe, Asia, the Americas, Africa, and Oceania and the effect that the intellectual and technological innovations of the period (between the mid-15th and mid-17th centuries) had on such recreations.